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My work
I work on the postprocessing, VFX, and shaders in this project. Adding depth to the simple levels with the postprocessing and giving the water depth to it with riptides every time the sphere collides with it





bottom of page
I work on the postprocessing, VFX, and shaders in this project. Adding depth to the simple levels with the postprocessing and giving the water depth to it with riptides every time the sphere collides with it